Rewrites, Calm impact balancing, morale and reactions
TORCH » Devlog
Rewrote some unclear rules, and based on feedback made the urgency for maintaining player calm less greedy.
- Calm now only changes when there are two successes or two failures in a row instead of every time the roll is successful or not.
- Added Group Morale and NPC Reaction table.
- Better description and rules for weapons and consumables.
Files
Torch - First Edition Draft (v0.1.3).pdf 2 MB
49 days ago
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TORCH
A minimalistic tabletop roleplaying system with a heavy emphasis on intuitive gameplay & storytelling.
Status | In development |
Category | Physical game |
Author | dethkvlt |
Genre | Role Playing |
Tags | 2d12, Tabletop role-playing game |
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